Tales of Arise Has More Cutscenes Than Any Other Game in the Series

Poducer producer Yusuke Tomizawa says that the upcoming RPG has the longest volume of cutscenes in Tales history.

Posted By | On 21st, Apr. 2021

Tales of Arise 2

Bandai Namco’s Tales franchise has been a big name in the RPG genre for a long time, so calling it “low budget” wouldn’t be accurate in the slightest. But the upcoming Tales of Arise decidedly does seem to be high budget- and in more ways than one. From its visual overhaul to its new combat system to its larger scope, it’s definitely aiming to be a grander experience than its predecessors- and that translates to its storytelling as well.

In a recent interview with FamitsuTales of Arise producer Yusuke Tomizawa revealed that the game has “the longest volume of cutscenes in the history of the series.” Hopefully, with a focus on 3D character models this time, improved facial animations, and the cutscenes being directed in an anime-esque style, the quality of cutscenes should be better than what has been the case in past Tales games.

Tales of Arise is out on September 10 for PS5, Xbox Series X/S, PS4, Xbox One, and PC. It will feature 4K and 60 FPS modes on PS5 and Xbox Series X, and will also support free next-gen upgrades. Read more on that through here.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...