Battlefield 2042 Update 3.3 Adds the Much Requested Revamped Scoreboard

DICE finally adds the revamped scoreboard for Battlefield 2042, along with several other fixes.

Posted By | On 09th, Mar. 2022

battlefield 2042

After announcing the delay back in February, the much-requested revamped scoreboard update for DICE’s Battlefield 2042 is finally arriving for the players through the new update 3.3, which was confirmed by EA last week.

Apart from the scoreboard, the new update adds in various fixes to the game, which improves the overall experience, such as setting chat key binding no longer requiring a restart of the game, along with fixes for takedowns on PlayStation 4 and Xbox One, and a new location for an EU Data Centre.

DICE gas also confirmed that the team voice chat update is scheduled to be added to the game in April along with more fixes, and as a compensation for the delay of Season 1, the Steadfast Exclusive Legendary bundle is also being offered to the Gold and Ultimate Edition owners, as well as to Year 1 Pass holders.

To read about the changes done to the scoreboard in detail, head on to the official blog post by DICE. Below, you can read the fixes and changes being done through update 3.3.

BATTLEFIELD 2042 UPDATE 3.3

KEY CHANGES

General

  • Fixed a game crash that could occur on Origin or Xbox One when signing in/out while using an Xbox One controller
  • Setting “Chat” Key Bindings no longer requires a game restart to take effect
  • Adjusted Aim Assist on console to ensure that the system is in effect when analogue sticks are at 100% of their range. Previously it was only active at ranges below 100%
  • Fixed a bug where takedowns would not result in a kill on Xbox One and PlayStation®4
  • Established new location for our EU Data Centre as Frankfurt

Modes

  • Conquest & Breakthrough – fixed a bug where the Securing Objective XP-event was triggered even after a Capture Point was already fully captured
  • Hazard Zone – fixed a visual bug displaying squad mates during the match found sequence
  • Hazard Zone – fixed a bug where the End of Round XP gains sometimes didn’t trigger

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Terminator: Survivors Will Have “Multiple Drivable Vehicles”, Built on Unreal Engine 5

Terminator: Survivors Will Have “Multiple Drivable Vehicles”, Built on Unreal Engine 5

The open world survival game's vehicles will encourage "exploration experiences, tactical thinking, and multip...

Terminator: Survivors Will be Playable Offline, No Plans for PvP

Terminator: Survivors Will be Playable Offline, No Plans for PvP

Nacon says the game "features a rich original storyline alongside secondary storylines and quests, each sheddi...

Helldivers 2 Director on PSN-Steam Account Linking Backlash – “I Guess it’s Warranted”

Helldivers 2 Director on PSN-Steam Account Linking Backlash – “I Guess it’s Warranted”

"I hope we will make it up and regain the trust by providing a continued great game experience," says Arrowhea...

SteamWorld Heist 2 Deep Dive Trailer Outlines Combat, Jobs, and More

SteamWorld Heist 2 Deep Dive Trailer Outlines Combat, Jobs, and More

Crewmates can change their Job with different weapons. Completing missions keeps those skills active when swit...

Senua’s Saga: Hellblade 2’s Pre-Launch Marketing Campaign Kicks off in Earnest Next Week

Senua’s Saga: Hellblade 2’s Pre-Launch Marketing Campaign Kicks off in Earnest Next Week

"It all starts next week as we optimize leading up to launch and beyond," says VP of Xbox marketing, Aaron Gre...

Senua’s Saga: Hellblade 2 PC Requirements Revealed, Needs 70 GB Space

Senua’s Saga: Hellblade 2 PC Requirements Revealed, Needs 70 GB Space

Ninja Theory also confirms support for Nvidia DLSS 3, AMD FSR 3 and Intel XeSS 1.3 before the sequel launches ...