Apex Legends – Warriors Collection Event Patch Notes Revealed

Respawn Entertainment has detailed various fixes and adjustments made to the battle royale shooter with its newest patch.

Posted By | On 31st, Mar. 2022

apex legends

With the launch of the new Warriors Collection Event in Apex Legends, developer Respawn Entertainment has released the full patch notes for the update accompanying it, providing details on several fixes and tweaks made to the game.

The update fixes quite a few things, such as doing adjustments being made for the G7 Scout gun, with its double-tap burst fire delay reduced from 0.475 to 0.375, along with improving its recoil and ammo reserve. Additionally, Control Mode gets some updates, such as turbochargers for purple weapons being removed, several crash fixes, a fix for ammo disappearing from Rampart’s mobile Shiela, and more.

General bug fixes have also been made through this update, such as fixing frame jitters while spectating a match, an animation glitch fixed for Crypto, a visual inconsistency fixed for Bloodhound’s Cyber Hunt skin, and more.

You can check out the full patch notes below.

Apex Legends also recently saw its native PS5 and Xbox Series X/S launch at long last. Read more on that through here.

APEX LEGENDS WARRIORS COLLECTION EVENT UPDATE

PATCH NOTES

CONTROL MODE UPDATES:

  • Fixed issue where players would not be able to see or select spawn points on the Spawn Menu after dying while stimmed as Octane.
  • Removed the Turbo Charger from Purple Tier weapons – Players have to get their Ratings up to Gold Tier in order to get it.
  • Several crash fixes to help with mode stability.
  • Fixed a UI bug where Mythic ammo icon appears on non-crate weapons when auto-reloaded.
  • Fix for ammo disappearing from Rampart’s mobile Sheila when firing.

G7 SCOUT

  • Double Tap burst fire delay reduced from 0.475 to 0.375.
  • Double Tap recoil improvements.
  • Ammo reserves increased from 120 to 140.

HOP-UPS SPAWN RATE ADJUSTMENTS

  • Increased spawn rate for Hammerpoint Rounds and Kinetic Feeder.
  • Reduced spawn rate for Deadeye’s Tempo, Shatter Caps, and Boosted Loader.

BUG FIXES:

  • Fixed frame jitter that could appear while spectating a match.
  • Fixed issue where Precision Choke was disabled by default on Golden TripleTake.
  • Fixed issue where players could leave at the start of a match without being penalized.
  • Fixed hack where players were able to duel-wield weapons.
  • Fixed bug where players would not receive assist credit when damaging Gibraltar’s arm shield.
  • Fix for bug when Crypto’s animation would glitch after using a finisher while in death protection.
  • Fixed bug where players were unable to perform Ash’s skydive emote.
  • Fixed bug where the Leaver Penalty warning would always show two minutes regardless of how many times you’ve disconnected.
  • Fixed bug where damaging MRVN would count towards upgrading your Evo Shield.
  • Fix for cases where Crypto can throw out multiple drones.
  • Fix for cases where Pathfinder is able to grapple enemies indefinitely.
  • Fix for cases where players are able to reset Wraith’s Tactical cooldown by ending her phasing while entering an Ash’s Portal.
  • Fix for visual inconsistencies in Bloodhound’s Cyber Hunt skin.
  • Arenas: Fix for a bug where music could cut off at the start of a match in Habitat 4.
  • Arenas: Fix for visual bug where Legend abilities would stay onscreen during a match.
  • Various fixes to charging systems in weapons to work more consistently and by design.
  • Fix for cases where players could remove bullet spread when using ziplines.
  • Fix for visual inconsistencies in reactive weapons after activating.
  • Fix for cases where Wattson’s Ultimate’s shield regen would work through some windows in Command Center.
  • Tropics Map: Fix for cases where players can be launched by Gravity Cannon while below it.
  • Added tracker for “Battle Royale Wins”.

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