EA senior creative director Richard Farrelly says that Medal of Honor: Warfighter is much like Battlefield 3 in terms of realism, but even though the two games use the same engine- the stunning FrostBite 2, they’re very different games.
“We have our own challenges switching from one engine to new technology,” Farrelly told CVG. “
But like you said, the truth is in the pudding. Through a little hard work learning their stuff the result is the game looks great and plays great.
“I think we have our own signature look; I think it looks a lot different from Battlefield even though it’s on the same engine. It’s more intimate, but we still have some of the same elements that they have like the micro-destruction and the amazing lighting.”
He also went on to say that in working closely with the FrostBite team, Danger Close is helping in making it a better engine overall. “”We work very closely with the Frostbite team – we’re all in the same boat. We’re helping to make it a better engine on our end as they are. We work very closely with them and as I said, we’ve got some former members of DICE working with us.”
Medal of Honor: Warfighter releases this October for the Xbox 360 and PS3. Stay tuned for more updates.
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