Activision Blizzard CEO Says Company Can Have A Billion Customers In Five Years

Everyone wants to rule the world.

Posted By | On 21st, Nov. 2019

Activision

Despite only publishing a handful of games, the combination of Activision Blizzard has some of the biggest franchises in the planet with the likes of Call of Duty and World of Warcraft. They already reach nearly half a billion customers, roughly 350 million if you want to pinpoint closer, but half just isn’t enough as the company’s longstanding CEO wants it all.

Speaking at the CNBC Evolve Los Angeles event, Activision Blizzard CEO  Bobby Kotick said that with streaming and gaming become more open to other areas of the world, there’s really no reason the company can’t eventually reach 1 billion people. He also thinks it’ll happen fairly soon, within five years in fact, meaning he sees 650 more customers coming in half a decade.

“Today we have roughly 350 million customers in 190 countries, there is not a good reason why that number shouldn’t be a billion in the next five years. It starts with more frequent release of content, taking franchises that we have and growing them onto new platforms. And this is probably the single biggest change in the business in almost 30 years that I can recall, which is that up until very recently, five years ago, to play games you had to spend $300 for a PlayStation or an Xbox or $1,000 for a personal computer. And when games became available on phones, the market exploded and the audience size went from a few hundred million to billions of potential consumers.”

It’s clearly quite an ambitious goal for even a company that’s as big as Activision Blizzard. But if streaming does end up making it big and hits developing countries as much as many hope, it’s not entirely unrealistic.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...