Shaping up to be a great game.
The team developing Assassin’s Creed 3 has been doing plenty of research on the setting, and they have mentioned that the game will contain authentic vocabulary.
“We actually studied the census data on the makeup of the civilian population in Boston at the time,” said Masters. “So we knew there were a certain amount of English, Scottish, Welsh, Irish, Dutch people, and we actually tried to mix all of that into the audio,” Assassin’s Creed 3 lead designer Steven Masters told PCGamesN.
“The question of what the English accent sounded like at that time – it’s really hard to say. We have the same thing in Quebec with the French accent, they say that Quebec French is closer to original French than modern French. But the reality is that both branched at the same time, right?
“So it’s difficult to say which accent is a more accurate representation. We’ve no way of backing up the assertion.”
The game is not American oriented but actually a fight to remove Templar oppression. The game doesn’t take any side, Masters added.
“Connor is kind of an outsider from all cultures here, he’s half Mohawk, half British, so he doesn’t really fit within his own society, he brings this outsider’s perspective to all of these different conflicts,” said Masters. “We’re not bombastically saying, you know, ‘go America go!’,” he said.
“The Revolution is a coincidence of the story, the real fight is to remove the oppression of the Templars.”
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