"It’s meant to be a story that pulls you in," says creative director Hugo Martin.
Apparently, the system isn't powerful enough to run the game properly in its current state.
The studio has halted all other work as it focuses on a major new project.
Survive the apocalypse- in VR.
The two are "comparable in terms of total amount of content."
"On the surface it might look like checkers, but once you get your hands on it you realize it’s more like chess," says creative director Hugo Martin.
Come on, make it happen.
We'll be getting another look at Team Ninja's action RPG very soon.
Pokemon is finally dethroned.
Fingers crossed many of these are accurate.
Here's what the upcoming behemoth can learn from these 2 fellow RPGs.
Dragon Ball Z: Kakarot is occasionally enjoyable, but is often let down by a lack of polish, unimaginative design, and other issues.
Game director Hugo Martin compares the game's difficulty balancing to Mario Kart.
"I can’t tell you enough about how good it looks on PS4 and Xbox," says director Marty Stratton.
Plenty of new footage in this trailer.
So... when is the next Direct?
MCC's next phase of launch begins soon.
The Witcher 3 port devs Saber Interactive might have something interesting planned for the game's next patch.
No word yet on what the new release window is.
