Battlefield 1 Developer Explains Why An Anthology Style Was Chosen For The Single Player Campaign

An attempt to be true to the scale of the Great War.

Posted By | On 28th, Sep. 2016

Battlefield 1

Battlefield 1 got its first trailer for the single player campaign yesterday, and we really liked what we saw- enough that, in spite of DICE’s repeated failure to make compelling single player modes in the past, we are now officially excited for the game’s campaign.

But the one thing that did intrigue us about the campaign was the structure that DICE have chosen for it- specifically, the anthology style that the campaign will apparently take. Posting on the game’s official website, DICE attempted to explain why they decided on this format.

“The Great War is diverse. We knew we wanted to embrace that variety. There were so many different perspectives and characters in World War 1 and we wanted to cover as much ground as possible,” they said. “This made us reconsider the format of what we’d offer in Battlefield 1 single player. We felt that to have one character hopping through those different settings wouldn’t be as immersive or totally respectful to the setting. So we decided on an anthology format; a set of characters with their own more focused stories. That way we can have immersion and variety – a double win.”

In the end, I think the path they chose may have been the best one- and it also, in many ways, echoes the single player modes of the old World War 2 era shooters that we used to get a decade or so ago, which often used to have multiple campaigns to cover different sides of the war. This sounds like it’d be a lot like that.

Battlefield 1 will be available next month on PS4, Xbox One, and PC.


Tagged With: , , , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...