DICE has revealed some details on Battlefield 4’s single player campaign. They also explain the reason why they showed the single player instead of the multiplayer that most people actually wanted to see.
Here’s their reasoning behind their decision, according to the studio’s Patrick Bach.
“We tried to create… I won’t call it a Bond opening, but you see a build-up from showing you different parts of the actual gameplay and showing you game elements,” he told Edge. “But also from a narrative standpoint, we wanted to open it up: ‘who are you in this squad? Who are your squadmates?’ and of course then ‘will this evolve into the future? What’s the hook?’”
“One of the things we’re most happy with is that people actually pick up on the characters. They remember their names. How often do you do that in a game, really? People talk to me about the characters, for a game like Battlefield, you could argue that it’s just a shooter, so who cares.
“For us it’s important to grow up a bit and create a great story, a character you care about, where you feel involved in their actions and that’s based on the core idea of the whole game, that we want to move elements of multiplayer into singleplayer. If you’re playing multiplayer, you actually care about the guys in your squad, those are often your friends, they have their personalities, you help them, they help you, and they have their own mindset. Now we need to create a singleplayer that mimics that feeling.”
The game is rumoured to be releasing this October for the PS3, Xbox 360 and PC. The next gen versions are confirmed as well but we do not have official details on them.
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