Bungie to develop four “sci-fantasy action shooter games” with Activision codenamed Destiny

Posted By | On 21st, May. 2012

Details of a high profile game deal between Activision and Bungie to develop an entirely new game franchise have been revealed for the first time as part of the ongoing West and Zampella v. Activision case. Activision has never disclosed plans to release any Bungie titles before now.

The agreement details plans for Bungie to develop four “sci-fantasy, action shooter games” under the project name “Destiny”. Each iteration would be released every other year, starting in autumn 2013. As part of the deal, Bungie have also agreed to produce four sets of DLC code-named “Comet” to be released every two years, beginning in autumn 2014.

The first title in the Destiny series will be a Microsoft console exclusive, initially only available on Xbox 360 and ‘Xbox 720″ and “contemplate” an autumn 2014 release for Destiny #1 on the Playstation 3. All further editions to the franchise will also be made available for Playstation 3 and PC.

As part of the contract Bungie are entitled to royalties of between 20% and 35% of “operating income”, as well as $2.5 million in annual bonuses between 2010 and 2013 if certain criteria are met. Another $2.5 million will be awarded if the initial Destiny title achieves an average of 90+ on GameRankings.com.

After initially being acquired by Bungie in 2009, the trademark “Destiny” was extended for a fourth time in March 2012.

For the full contract, head on over to the LA Times website.

The West and Zampella trial goes to court on 29 May.

Source: LA Times, Bungiepedia, Trademarkia.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...