Advanced Warfare is using blend-shape technology for realistic facial capture.
Call of Duty Advanced Warfare was one of the surprises at this year’s E3. The game seems to be drastically different from other shooters that are due this year and its reassuring to see Sledgehammer Games putting the series back to its original path. However, it seems that they are not only fixing gameplay mechanics but will also make sure that they will achieve parity in terms of resolution and frame rate on the PS4 and Xbox One.
Call of Duty Ghosts ran at 720p on the Xbox One, compared to 1080p on the PlayStation 4, so will things improve with Advanced Warfare?
“Right, well you know we always strive for complete parity across all our platforms and you know this year will be no different,” Creative director, Bret Robbins said to GamingBolt.
He also detailed some of the updates they have implemented in the engine. “There are all sorts of new technology from rendering to the way we do our characters. We have blend-shape technology that we use in the face; it really brings out a-lot more emotion. Just across the board the audio engine is a-lot more powerful. We’ve just made tons and tons of updates to the tech,” he revealed to GamingBolt.
Call of Duty Advanced Warfare releases on November 4th on the PlayStation 4, PlayStation 3, Xbox 360 and Xbox One.