Call of Duty: Black Ops 2 being such a popular game worldwide, balancing usually becomes the center point of attention with people whining over this gun being overpowered and what not. However, Treyarch have said that they have balanced the game well and they are prepared to prove people wrong with statistics.
Data logging helps them to correct accurate details so they can prove people who just complain for the sake of it. You know that happens a lot online.
Here’s what David Vonderhaar said to Destructoid regarding this:
“There’s a lot of instrumentation in this game, there’s a lot of data logging, so I know exactly what the power band of a weapon is at all times,” he said.
“I can combine how something feels with how it’s actually behaving. I know, I know this is going to happen: a million people are going to Tweet me and tell me that the [for example] ‘PDW 57 is overpowered, Vonderhaar what are you doing?’ What I’ll do is I can go and look at the math and I’ll go ‘Actually, you know what dude? You’re just good with it. Have fun, because the math says that it’s not overpowered.’”
People usually make a knee jerk comment based on what transpired in the game and to show people they are wrong it comes in handy, Vonderhaar added.
“Like not because someone said it was, or because I felt it was, or because you sent me an angry Tweet because you got killed by the SRM Shotgun one night 17 times so you’re mad. The data will tell me the truth,” he said.
“I’m just going to kill people with facts [with] this game when they come over and go ‘This thing is OP.’ I’m going to go ‘Actually it’s not OP, you’re wrong.’ I’m not going to yell at them or anything, I’m just going to tell them the truth. I don’t have to hide this stuff from people, just drop knowledge bombs on guys. It’s gotta be done. What people are doing is reacting emotionally, and I’m like a really emotional guy so I get it.”
The game is already out on the PS3, Xbox 360 and PC.
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