‘We kept it the same for a very important reason.’
If you are a fan of how the multiplayer mode in previous Call of Duty: Black Ops games was structured, then this will get you very excited for the upcoming Call of Duty: Black Ops 3 indeed. Speaking to The Examiner, Treyarch revealed that they had taken a lot of cues from previous Black Ops for the new game.
“The scorestreak system is very similar to Black Ops 2,” Game director Dan Bunting said. “We’ve kept it that way for an important reason. In the same way that we want things to have very big identities and big personalities and unique roles, we also want it to be very accessible and don’t want to overcomplicate any of the systems. Any players can go in an understand the system very quickly and make free choices. The things that you’ve chosen have a very different role from the other things that you’ve chosen.
“We didn’t want to blur the lines between the roles. We didn’t want to make the roles very nuanced, we wanted the differences to be big and very understandable, so accessibility and understanding how each piece of gameplay content works and how it functions is important to us,” Bunting said.
This makes me feel good, because Call of Duty: Black Ops games have always had the best multiplayer balance and structure. It gives me confidence that the same will also be true of Black Ops 3, when it launches on Xbox One, PS4, and PC this November.