Call of Duty Ghosts Developer Shares New Details About The Game’s Engine

New graphical changes and their relevance to gameplay is discussed.

Posted By | On 26th, May. 2013

COD_Ghosts_In_The_Weeds
Infinity Ward animation lead Zack Volker recently spoke to Official PlayStation Magazine about the specifics of the new engine powering Call of Duty: Ghosts, which will be releasing for the current and next generation of consoles.

Despite not talking about the gameplay elements too much aside from the new mantling and sliding systems, a few little tidbits have been revealed about the engine.

The team at Infinity Ward never felt that technology itself has limited them. Very rarely have they required more horsepower but in this case, they want to increase the level of immersion. The new engine also allows them to include animal characters – as can be seen with the new dog companion – increase fidelity of particles, lighting quality and number of polygons on screen to aid in immersion.

However, as Volker reiterates, no matter what you buy the game on – next gen hardware or current gen machines – you will get the same gameplay experience. This is so no one feel short-changed from not having the best-looking versions. It is a given though that the current gen versions won’t be as visually impressive as the PS4 or Xbox One versions.

As for developing a new engine, it’s something that came out of necessity. Volker states that creating a new engine from the ground up is impossible, and would reportedly require an army of 200 engineers (or exactly one John Carmack and lots of pizza).

COD_Ghosts_Jungle_Environment_2

Since the current engine couldn’t handle all the available bandwidth, it is observed as to what elements are significant and encompassing of the engine and its visual quality, and whether upgrading them will lead to any significant advancements.

The original engine was built on the Quake engine, and has since seen many adjustments with each subsequent sequel, whenever talk goes on about upgrading certain systems in the engine, it’s always done from a gameplay perspective. If it doesn’t add to the gameplay experience, then certain aspects aren’t included in the engine.

So if your question is, “How are fish swimming away adding to the gameplay”, then the answer is immersion. For this experience, Infinity Ward deemed it necessary for increasing the immersiveness of the game.

We’ll see how well that adds to the experience when Call of Duty: Ghosts releases on November 5th worldwide for PS3, PS4, Xbox 360, Wii U, PC and Xbox One.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Diablo 4 Developer Update Stream Announced for May 2nd

Diablo 4 Developer Update Stream Announced for May 2nd

The development team will discuss what it learned from last month's Public Test Realm, provide a deep dive int...

Diablo 4 Season 4 is Officially Titled “Loot Reborn,” Launches May 14th

Diablo 4 Season 4 is Officially Titled “Loot Reborn,” Launches May 14th

New mechanics like Tempering and Masterworking, an overhaul to loot drops and affixes, and fresh activities ar...

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Gulf War in October – Rumour

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Gulf War in October – Rumour

Meanwhile, Microsoft Flight Simulator 2024 will launch in November, according to a new report.

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Microsoft will announce release dates for multiple upcoming first-party titles at the Xbox Games Showcase in J...

Star Wars: Hunters Launches on June 4th

Star Wars: Hunters Launches on June 4th

The free-to-play competitive multiplayer shooter will be available for Nintendo Switch, iOS and Android, with ...

Destiny 2: Into the Light – Pantheon is Now Live

Destiny 2: Into the Light – Pantheon is Now Live

Available until June 3rd, the new activity challenges players to defeat raid bosses, one after another, to ear...