Call of Duty: Infinite Warfare Devs Want Game To Feel Grounded Despite Futuristic Setting

Infinity Ward wanted a battle between good and evil at its core.

Posted By | On 26th, Oct. 2016

Call-of-Duty-Infinite-Warfare_5-WM

While Call of Duty: Infinite Warfare takes us farther into the future than any other game of this type, the developers have ensured that the story and the gameplay will feel as grounded as possible.

In a recent interview with Finder, the game’s art director, Brian Horton talked about how the team feels it managed to accomplish this. “Even though our theatre is in space, we really wanted to try to ground this as a classic good versus evil war story where you’re going to take the role of Lieutenant Reyes, and with this ensemble cast of soldiers, you’re going to battle your way back against a terrible attack the Settlement Defense Front has perpetrated on earth. So even though there is technology and there’s a future aspect to it, we really wanted to make this world feel grounded”

One of the ways Horton says the dev team did this was to give the players a command role. “You get to make the decisions. Your choices shall have consequences. And those are the things that, I think, differentiate this game from our past games, that switch in responsibility.”

Now that the beta is officially over, we’re just waiting to see how well this change in format helps. Call of Duty: Infinite Warfare will launch for the PS4, Xbox One and PC on November 4, 2016.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...