Sledgehammer Games’ Call of Duty: WW2 has received a number of updates despite launching earlier this month and that’s with the developer attending to numerous server issues that emerged. In light of this, studio lead Michael Condrey took to Twitter to address other changes that would be coming to the game.
Addressing fan questions, Condrey talked about how difficult flinch was to deal with and said that global changes to the characteristic would be coming to all weapons and Divisions. We don’t know what those changes but hopefully, whoever gets shot first won’t be at a distinct disadvantage thanks to the current level of flinch.
Condrey also discussed Domination and how it awarded 50 points per kill, which is 50 less that what fans were expecting. Though it’s been pointed out, Condrey said that over 15,000 years of in-match hours confirmed that most players enjoyed it. As you might imagine, some people didn’t take kindly to that remark.
Another update coming to Call of Duty: WW2 on November 21st is the enabling of Call of Duty Points aka microtransactions so that players can buy Supply Drops with real money. Stay tuned for when it goes live.
Global changes to flinch are coming. We are play-testing to ensure balance across all weapon / divisions.
— Michael Condrey (@MichaelCondrey) November 19, 2017
+10 pts Team Lag. Also, what has 2 thumbs & 15,000+ yrs of in match hrs of #CODWWII data already #thisguy. Majority fun vote = Dom50
— Michael Condrey (@MichaelCondrey) November 18, 2017
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