There's a good chance that we'll end up seeing several of these rumoured announcement, if a showcase does indeed happen.
Remakes are alive and well in 2024. Here is our list of favorites across the years.
Ninja Theory's latest is an impressive accomplishment in more ways than one, but it isn't the flag-in-the-ground moment many had hoped it would be.
How does Bend Studio's underrated open-world survival title hold up after all these years, especially following its updates?
Naughty Dog's acclaimed action-adventure franchise has remained dormant for quite some time but may be due for a resurgence.
Mighty Koi speaks with GamingBolt about its upcoming Soulslike action RPG.
Disappointing sales performance, mixed reviews, and player counts in the hundreds paint a grim future for the looter shooter.
We're hoping Assassin's Creed's big Japan outing will outdo its predecessors in some key ways.
The "newest" expansion for World of Warcraft Classic is now available, as players battle against Deathwing in a shattered Azeroth.
Starbreeze Studios' Syndicate was a commercial failure, but the experience of playing it tells a completely different story.
Senior creative director Lee Mather speaks with GamingBolt about how this year's F1 game will build on the series' tried-and-true formula.
Developer Blackbird Interactive speaks with GamingBolt about Homeworld's long-awaited comeback.
With Hellblade 2, are video games finally closing the gap to photorealism?
Ghost of Tsushima is finally out on PC, but how has the transition to a new platform been for Sucker Punch?
It may seem inconsequential for non-Destiny fans, but for those involved since 2014, The Final Shape is shaping up to be one of the biggest games of the year.
Senua's saga continues with another impressive outing by Team Ninja.
Here's everything you need to know about the next Assassin's Creed, which launches on November 15th for Xbox Series X/S, PS5 and PC.
A simple and straightforward 1v1 samurai game.
Ghost of Tsushima has made its debut on PC, and here's how well it holds up.
How did Red Storm's mysterious free-to-play extraction shooter go from a promising spin-off of The Division to dead in the water?