“It’s the same person making the games, right? So it’s kind of unavoidable in that sense," said Hideo Kojima about the references.
The multiplayer open beta will run from October 5th to October 8th, with pre-orders receiving early access on October 2nd.
PlatinumGames' Tomoko Nishii wrote about the various concept art, as well as processes like whiteboxing, in a new developer blog.
"The majority of partners who've had a game in Game Pass want to bring their future titles to the service," says Chris Charla.
Hideo Kojima's previous works, like Metal Gear Solid 2: Sons of Liberty, surprised players by switching the protagonist early on.
Screenshots also revealed that Joanna Dark would change her appearance over the course of the game, gaining disheveled hair.
Battlefield Studios is targeting the use of devices like the Cronus Zen, which allows console players unfair advantages in multiplayer.
The Muay Thai legend brings his hard-hitting style to the roster while embarking on new adventures, like filming a biopic.
Amplitude Studios' 4X strategy sequel takes place on a new planet and offers five playable factions with a sixth coming sometime later.
Inori and Aegiomon share an emotional moment before eventually venturing forth to save both the real and digital worlds.
Gameplay director Andreas Krogh has spoken about making gadgets feel distinct and providing players with tools to fit their style.
While boss fights feel inspired by Soulslikes, raising the difficulty will see them dynamically adapt to players' actions.
Despite her outward appearance, Hinako severely loathes her parents in Konami's new mainline Silent Hill, out on September 25th.
"I didn’t really deliberately make it weird or anything," per Kojima. "What I said was it can’t be a game that is digestible."
DC Studios' James Gunn says the title "manifests all these different elements of Batman that we've loved over the years."
Advanced access for the survival horror begins on September 23rd with Standard Edition owners starting on September 25th.
It's also investigating controller input issues, having resolved bugs causing lag and preventing players from entering the game.
Enable constant max damage, max out Gil and Materia Levels, or just make it possible to learn weapon abilities from a single use.
"We made a deliberate decision very early on that this wasn't going to be a port," says technical director Christian Buhl.
Rank demotion protection is also coming to Depths 3, 4, and 5, which prevents one from dropping back to a previous level after a loss.