Steps are also in place to ensure employees don't get burned out, and it's a "very healthy work-life balance right now."
“The commitment to it from a board level is something else, really. I was struck by the humility and willingness to change.”
Starbreeze Studios has released its first developer diary for its upcoming co-op first person shooter to reveal new details on what players can expect.
Learn more about the sand-ridden world and your journey ahead of the game's release on August 10th for PS5, Xbox Series X/S and PC.
Skydance New Media, led by Amy Hennig, is currently working on a Black Panther and Captain America game, as well as a Star Wars title.
It's still titled Ryu Ga Gotoku 8 in Japan since one subtitle "simply isn't enough," says studio director Masayoshi Yokoyama.
Separate from the pre-order beta in August, the test will feature 1v1 multiplayer matches and a "limited" Klassic Towers mode.
The recent Grasshopper Direct also revealed new gameplay of the cult-classic action-adventure title, though no release date.
The massive expansion to CD Projekt RED's FPS/RPG arrives on September 26th for current-gen platforms. Here's what you need to know.
Starfield won't have a 60 FPS option on Xbox Series X/S at launch and the sky is falling. Or is it? Here's why the 30 FPS compromise isn't so bad.
Following a recent CG announcement trailer for the VR title, Ubisoft has offered a glimpse of what its actual gameplay will look like.
Leaks have previously claimed that Sumo Digital is working on a LEGO-themed football game, which is set to be published by 2K.
Mirage's setting of Baghdad will be roughly as large as Revelations' Constantinople and Unity's Paris.
Senior creative director Lee Mather speaks with GamingBolt about the newest entry in Codemasters' racing series.
Respawn apparently worked on Titanfall 3 for quite some time before deciding to make Apex Legends instead.
Monkey Island creator and writer Ron Gilbert says that the deal for the Sea of Thieves crossover happened behind his back.
Datamines reveal new assets that indicate the Trading Post in World of Warcraft potentially becoming a microtransactions store.
Dead Cells is getting adapted into a 10-episode animated series by the studio that worked on the game's animated trailers.
The former concerns a billionaire and his "techno-death cult," while the latter focuses on a strange festival in Los Angeles.
Based on an existing Microsoft IP, the project has been fully funded by the publisher and has a budget of $30-$50 million.