Chris Avelone talks about his career as a games designer

He reveals details about his career.

Posted By | On 02nd, May. 2013

chris avellone

Chris Avellone has said how challenging his career was in an interview with GI.biz. He also revealed why he hasn’t reached the same status as Warren Spector or Ken Levine.

“I suspect that what Levine and Spector do is more akin to what a project director at Obsidian does; they’re the visionary responsible for the guiding of a project and everyone else on the team looks to them to set the tone and the goals of the project,” he said.

“Since we have multiple projects going on at once, having someone dedicated to each rather than overseeing both is ideal.

“In my role as a creative director at Obsidian, my goal is to help project directors, designers, and other studio owners design and make ‘fun’ better at the company. I give advice and critiques when I can to help the process.”

You can read the rest of the interview over at the link. Tell us what you think in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Astro Bot, Elden Ring: Shadow of the Erdtree, and Silent Hill 2's remake also saw week-on-week increases in sa...

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

Nightdive Studios' survival horror remaster is officially due out in 2024 for PlayStation, Xbox, Switch, and P...

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

The first-person action-adventure title will release a week afterward, on December 9, for Xbox Series X/S and ...

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

Engine programmer Martin Griffiths reflects on the game reaching a "Very Positive" rating on Steam eight years...

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

Nightdive Studios' remaster of the 2002 classic has made the HP system "more forgiving" alongside adding more ...

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announce...