Control 2 Has Entered Full Production

Entering the production stage for Control 2 means that Remedy has completed stages of pre-productions, like the proof-of-concept stage.

Posted By | On 14th, Mar. 2025

Developer Remedy Entertainment has revealed that the sequel to Control is now in full production. In its annual report, Remedy has stated that development on Control 2 is now under full swing after having finished all the pre-production work on the title.

As described by Remedy’s own report, a game being in full production means that it has already wrapped up with a number of parts of the development process, from the original mandate of the game’s development being started, all the way to getting ready for production after finishing a proof-of-concept. As part of full production, Remedy estimates a time frame of between 15 and 26 months, with a team size that can range from over 75 all the way up to 200.

Along with Control 2, the company has also revealed that other titles like the Max Payne 1 & 2 remake, as well as co-op action game FBC: Firebreak also fall in the full production category.

Remedy has also stated that the initial development budget for Control 2 totals up to around €50 million. The studio also wrote about its partnership with Annapurna Pictures, who is financing 50 percent of the development costs for Control 2. In return, Annapurna Pictures gets the rights to adapt Remedy games like Control and Alan Wake into movies and TV shows.

This reveal comes a month after Remedy’s previous earnings report, when the company had said that Control 2 would be entering the full production stage soon.

While Remedy hasn’t given us too many details about Control 2 other than the fact that it will follow up on the events of the original Control, the game was seemingly teased in a DLC for Alan Wake 2. The DLC, titled The Lake House, featured protagonist Kiran Estevez getting transported to various locations from Control, including the Panopticon in the Oldest House, and even the Oceanview Hotel.

The studio has previously described Control 2 as being an action RPG. While the original Control also had a few RPG-adjacent mechanics like crafting mods for your weapons, the fact that the studio is referring to Control 2 as an action RPG would indicate that these elements might be getting expanded to feature more in-depth systems.

Alongside Control 2, the Control universe is also getting expanded thanks to spin-off FBC: Firebreak. Director Mike Kayatta has spoken about the choice for Remedy to make a multiplayer title, referring to the move as a chance for the studio to do something new.

“A lot of this is uncharted territory for us,” said Kayatta back in January. “We know we have a lot to learn to deliver on the potential we see, but there’s a lot of passion and drive behind our push into this space.”

Remedy has stated that more details about FBC: Firebreak will be revealed at the Future Games Show taking place on March 20. The game is being developed for PC, PS5 and Xbox Series X/S. The studio has also previously stated that FBC: Firebreak will be a mid-priced title, and that its system requirement won’t be as extreme as Alan Wake 2.


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