Crystal Dynamics has mentioned that Lara Croft has always been an one-dimensional character and they want to change that with the latest Tomb Raider game.
“One of the key learnings that we’ve had from Tomb Raiders in the past is that Lara’s never really had a personality. She’s kind of been a caricature of herself,” Crystal Dynamics’ Karl Stewart told Eurogamer.
“You got their personalities. What we find is that by [having a large supporting cart] each one has their own trait, and Lara has to interact with them, and as a result she talks with them differently and you start to learn more about her.
“So it’s a great way for us to show more about a character who up until now has always been one-dimensional,” Stewart added.
The game will be released next year for the PS3, Xbox 360 and PC. Tell us what you think in the comments section below.