Dan Houser one of the leading people behind Rockstar Games was slightly vocal about 3D and its implementation in games. He questions whether 3D is beneficial for games when it comes to gameplay aspect, because we all know it adds depth to the graphics.
It’s interesting to see him back gameplay so much ahead of graphics, as if it’s the most integral part of the games they make. He wants someone to be able solve the riddle of making 3D impact the gameplay in a meaningful way.
“Is it really able to impact gameplay in a meaningful way? That is something that we haven’t solved. You know, I don’t think any of us have come close to solving it yet, and I don’t think they’ve solving it in cinema,” he said in an interview with Gamasutra.
“There are a lot of powerful people in movies who are passionate believers in it. In games it’s got a little bit less attention, because games are about gameplay, and no one has yet found a way that it enhances this gameplay.”
I have to agree with him here, because it really doesn’t add much to the gameplay for me, and while it can improve the graphical depth, which is quite nice but overall, right now it really isn’t that must have feature.
He also said that 3D hasn’t made a huge impact like some other things like Television or PC graphics cards, which will make people go gaga over it.
“Every other technological innovation, that either television, or console makers, or PC graphics card makers has had a tangible impact on either the ability to make mechanics more interesting at the core level or the ability to make the characters better.
“And you can’t point to anything that makes you go, “Once you play this on 3D, then you know why you want to play 3D”.”
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