Dark Souls 3 Update 1.09 To Launch Between November 24 and November 25, Full Patch Notes Inside

It's all dedicated to fixing up issues in the just released DLC.

Posted By | On 21st, Nov. 2016

dark-souls-3_ashes-of-ariandel_02

Ashes of Ariandel, the very first expansion for Dark Souls 3, launched not too long ago- and it had a list of issues and problems specific to it, so that From Software will now be releasing a brand new update for the game, dedicated solely to patching the expansion up.

The update will fix a litany of smaller glitches and bugs, as well as larger problems that could impede or obstruct progress entirely, or break the game’s curve. There have also apparently been fixes and tweaks to the game’s balance.

You can check out the full patch notes for the update below. Update 1.09 will be launching on November 24 and 25. Dark Souls 3 is available now on Xbox One, PlayStation 4, and PC.

  • Updated multiplayer in the Painted World of Ariandel so that guests can also fight Sir Vilhelm.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would get trapped in the rocks.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would disappear/reappear in certain areas.
  • Fixed an issue in the Painted World of Ariandel where the character name is not displayed when locked on to Livid Pyromancer Dunnel.
  • Fixed an issue where it becomes impossible to progress further in the game because, Friede occasionally does not respawn as Blackflame Friede.
  • Fixed an issue in the Painted World of Ariandel where the Gravetender Greatwolf would not appear in the battle.
  • Fixed an issue in the Painted World of Ariandel where a crab enemy would float in the air if led to a certain location.
  • Fixed an issue in the Painted World of Ariandel where a certain Birch Woman would suddenly appear directly in front of the player.
  • Fixed an issue in the Painted World of Ariandel where certain crystal lizards would not move until they began to attack.
  • Fixed an issue in the Painted World of Ariandel where the crab enemies movement patterns would change if the player repeatedly saved/loaded data near them.
  • Fixed an issue in the Painted World of Ariandel where the knight enemies in the tower would disappear if the player repeatedly saved/loaded data in that area.
  • Fixed an issue in the Painted World of Ariandel where a bridge would break in the host’s side, but not on the guest’s side.
  • Fixed an issue where the application would freeze upon trying to load a 6-Player undead Match.
  • Fixed an issue in the Undead Match where the controls at times become unresponsive when joining a session.
  • Fixed an issue in the Undead Match where consumable items were not restored after the battle ended.
  • Fixed an issue in the Undead Match where the player is unable to see other players’ soceries such as Homing Soulmass, Homing Crystal Soulmass, etc.
  • Fixed an issue where some motions which were improved in patch 1.08 did not take effect when a weapon was equipped to the left hand.
  • Fixed an issue where the weight of Curved Swords fluctuated in Regulation 1.22.
  • Fixed an issue where the player can fall from any height by repeatedly performing the Crow Quills skill while the Silvercat Ring is equipped.
  • Fixed an issue where player could not be absolved of sin as long as Siegward of Catarina remained in Irithyll of the Boreal Valley.
  • Fixed an issue where the player was able to leave the area during the battle with the Crystal Sage.
  • Fixed an issue in the Grand Archives where the Elder Prince, Lorian would warp outside of the boss area.
  • Fixed an issue in the Grand Archives where a boss battle would start upon returning from a multiplayer session.
  • Fixed an issue where the guest could enter the boss area before the host.
  • Fixed other issues and adjusted game balance.

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...