David Jaffe on Twisted Metal Concerns

Posted By | On 26th, Jul. 2010

Over at his blog, David Jaffe has addressed some of the concerns that the fans of Twisted Metal have about the way the characters are being handled. He said, “please keep in mind this Twisted Metal single player and co-op will be more varied than ANY TM you’ve ever played. We are NOT doing GTA style missions or vehicle escorts and such BUT we DO have mechanics laid on top of the core campaign deathmatch that adds to the play varied so you don’t get bored. We also have more bosses than any TM game. We also have around 35-45 minutes of live action and- when it’s done- super cool stories in the game (more than- I THINK- we’ve ever done). So while you may be disappointed by the fact that there are currently no plans for Marcus Kane or Bloody Mary or No Face, please know that the one player/campaign game you DO get is going to be the best one we’ve ever made.”

“We hear you. We talked about it at breakfast today and discussed possible ways to address the concern. Can we make those adjustments to the game in the time we have left? Not sure, no idea. But for those who respectfully voiced your issue, it is appreciated, the development and publishing team is aware of your issue, and we are looking to see if there is anything we an do about it. No promises at all. But just so ya know, ya’ll are being heard. And it’s appreciated.”


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...