Developer Explains Why MotoGP 14 Is Not 60fps On PS4, Real Deal Is The Resolution

MotoGP 14’s Director Andrea Basilio explains why he prefers a higher resolution over frame rate.

Posted By | On 27th, Jul. 2014 Under News | Follow This Author @GamingBoltTweet

MotoGP 14

Milestone’s MotoGP 14 runs at 1080p and 30 frames per second on the PlayStation 4. Given that racing games usually run at 60 frames per second, why did the develpers opt for 30 fps?

“The PS4 version is running 30FPS on 1080p, because we really want to ensure our players with a stable and visually rich experience. MotoGP is also featuring a maximum of 34 bikes together on the track which is not bad at all,” says Andrea Basilio who is the game’s director.

And what are his thoughts on the resolution and frame rate debate that is going on and whether he prefers a higher resolution or higher frame rate? “In my honest opinion the real deal is the resolution, rather than 1080p, a 4K texture makes a huge difference,  especially on the new TVs that are starting to come out recently.”

For more on the game, check out our full review of MotoGP 14 here. Stay tuned for more coverage of MotoGP 14 in the coming days.

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