A persistent online connection is required for authentication as well as playing the game online.
PC gamers usually hate DRM such as these, and are pretty vocal when Ubisoft does it. Now Blizzard is doing the same thing with Diablo 3. A persistent online connection is required for authentication as well as playing the game online.
However, Executive Vice President, Rob Pardo tells us that Diablo 3 features a lot of improvements which will negate the negative aspects of the DRM.
A persistent friends list.
Cross-game chat via the RealID system.
Persistent characters that are stored server-side (no more having to play online once every 90 days, nor item duplication cheats).
Persistent party system.
Player-versus-player and public game matchmaking.
Dynamic drop-in/out for co-op
Larger item stash that gets shared among all of your characters (at the moment, up to 10)
The auction house, outlined here.
So what do you guys think about this online DRM? Will Blizzard be given a free pass compared to Ubisoft? Please tell us in the comments section below.