Differences Between PS4 And Xbox One Aren’t Really Noticeable For Us – Developer

Snowcastle’s Game Director Bendik Stang on the differences between the consoles.

Posted By | On 24th, Jan. 2015 Under News | Follow This Author @GamingBoltTweet


Earthlock Festival of Magic

Earthlock: Festival of Magic is an upcoming role-playing video which is scheduled to be released on just about every major platform out there. Accompanying the Microsoft Windows, OS X, Linux and Wii U versions, Snowcastle Games will also bring it to PlayStation 4 and Xbox One platforms.

GamingBolt recently got the chance to interview Snowcastle’s Game Director Bendik Stang and given that they are working on both consoles, PS4 and Xbox One, we asked him about his take on differences between the two.

“I think they are both quite easy to work with and the support on both consoles is good,” he said. Howevere since they are working on Unity, the differences aren’t really noticeable. “For our game, the hardware is punching over what we need to run so the differences aren’t really noticeable for us. I think Unity has really changed the landscape on cross platform development, at least for a small studio such as ourselves. The ability to develop a game and (more or less) push a button and have it on the different platforms is a game changer.”

Earthlock: Festival of Magic is scheduled for a launch time sometime year. Stay tuned for our full interview with Bendik Stang in the coming days. In the meantime check out some gameplay footage  from Earthlock: Festival of Magic.


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