The PS4’s specs when revealed seemed quite impressive, and they should be, because it has 8GB GDDR5 RAM.
However, Digital Foundry–the tech wizards at Eurogamer–have compared the PS4 and PC demo of Unreal Engine 4 and have found out that while the PS4 demo is great, it’s still lacking compared to the PC version.
Mark Rein has praised the PS4 specs so it’s not like Epic Games are disappointed with it, but it isn’t as powerful as what they were hoping for, in Digital Foundry’s words.
“The biggest casualty is the omission of real-time global illumination, which produced some really impressive lighting in the original presentation,” their article reads.
“GPU particles are fewer in number, depth of field has been significantly retooled and isn’t quite as impactful on PS4, while object-based motion blur appears to have been removed. The flowing lava effect had real depth and texture to it in the original PC version – on PS4, it’s significantly flatter.”
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