Disney shuts down LucasArts

That was random.

Posted By | On 03rd, Apr. 2013

star wars 1313

Disney has closed LucasArts after a string of poor output from the studio. They have also revealed that they will be adopting a licensing model now and won’t be doing any internal development.

The reason for the studio’s closure was that they wanted to concentrate on Star Wars games because that’s the only thing that will be profitable for them.

They have released a statement as well which outlines the reason for the closure.

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

Tell us what you think in the comments section below.


Tagged With: ,

Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Babylon’s Fall – Phase One of Closed Beta Detailed, Starts in July

Babylon’s Fall – Phase One of Closed Beta Detailed, Starts in July

The focus will be on "technical testing" so expect bugs. Producer Yosuke Saito even outright says that "the ga...

Halo Infinite Multiplayer – 10 Things We’ve Learned About It

Halo Infinite Multiplayer – 10 Things We’ve Learned About It

343 Industries have revealed a bunch of new details on the multiplayer component of Halo Infinite- here's ever...

Rainbow Six Extraction – 10 New Things We’ve Learned About It

Rainbow Six Extraction – 10 New Things We’ve Learned About It

Ubisoft has lifted the lid on its upcoming co-op PvE shooter- here are all the biggest details we've learned a...

Marvel’s Guardians of the Galaxy – 10 Things We Learned About It

Marvel’s Guardians of the Galaxy – 10 Things We Learned About It

Eidos Montreal is making an action-adventure game based on Marvel's beloved band of misfits- here's what you s...

Diablo 2: Resurrected Producer Discusses Console Development

Diablo 2: Resurrected Producer Discusses Console Development

Executive producer Rod Fergusson said the development team has worked hard to ensure the console ports "feel s...

Salt and Sacrifice Gameplay Reveals Improved Inventory and Visuals

Salt and Sacrifice Gameplay Reveals Improved Inventory and Visuals

Outfitting your character is a lot easier in the sequel while the animations have seen improvements. However, ...