An ambition of a different level.
Dreams is looking to be one of the most ambitious projects to be released in quite some time. It’ll be a combination of both a game creation engine as well as a game in and of itself when the full thing sees release. But it’s not the only ambition developer Media Molecule apparently has for the game, as they eventually want to take it outside the realm of PlayStation.
In an interview with GamesIndustry, Kareem Ettouney was asked about eventually taking the game to something like the PC or Mac due to the creation nature behind the software. Surprisingly, he was very open to the idea, saying that he hopes to expand the ability and reach of Dreams as time goes on, though of course it will depend on a lot of factors.
“Our goal for Dreams is to last for 20 years, and keep expanding it and keep adding to it and keep improving it,” he said. “But most of the PlayStation model is designed for a game to come out, it hits the market, and it makes most of its returns in the first week, y’know? If it’s a big game, it survives for maybe two or three sequels.
“We need to reach [an audience] and then grow. But it’s definitely in our dreams to do Pro versions that are expanded. It just depends on a lot of things working out for us.”
Media Molecule is owned by Sony, so that is obviously the biggest hurdle for the idea. Of course, Sony has mentioned they have at least a 10 year plan for the title, so it’s also not unfeasible they could look into something like this later on. Only time will tell. Though, of course, Dreams has to officially release first before we go anywhere.