Dreams Developer Hopes To Expand The Game Past PlayStation

An ambition of a different level.

Posted By | On 26th, Oct. 2019

dreams

Dreams is looking to be one of the most ambitious projects to be released in quite some time. It’ll be a combination of both a game creation engine as well as a game in and of itself when the full thing sees release. But it’s not the only ambition developer Media Molecule apparently has for the game, as they eventually want to take it outside the realm of PlayStation.

In an interview with GamesIndustry, Kareem Ettouney was asked about eventually taking the game to something like the PC or Mac due to the creation nature behind the software. Surprisingly, he was very open to the idea, saying that he hopes to expand the ability and reach of Dreams as time goes on, though of course it will depend on a lot of factors.

“Our goal for Dreams is to last for 20 years, and keep expanding it and keep adding to it and keep improving it,” he said. “But most of the PlayStation model is designed for a game to come out, it hits the market, and it makes most of its returns in the first week, y’know? If it’s a big game, it survives for maybe two or three sequels.

“We need to reach [an audience] and then grow. But it’s definitely in our dreams to do Pro versions that are expanded. It just depends on a lot of things working out for us.”

Media Molecule is owned by Sony, so that is obviously the biggest hurdle for the idea. Of course, Sony has mentioned they have at least a 10 year plan for the title, so it’s also not unfeasible they could look into something like this later on. Only time will tell. Though, of course, Dreams has to officially release first before we go anywhere.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Against the Storm Sells Over 1 Million Units on Steam

Against the Storm Sells Over 1 Million Units on Steam

The acclaimed rogue-lite city-builder continues to receive free updates, with Update 1.3 inbound and paid DLC ...

Control Developer is “Well Aware” of Co-op Multiplayer Challenges With Condor

Control Developer is “Well Aware” of Co-op Multiplayer Challenges With Condor

"I'd like to think we have realistic expectations," says Thomas Puha, "But also be realistic that you never ca...

Diablo 4 Season 4 PTR Adds New Uniques, Legendary Aspects, and More

Diablo 4 Season 4 PTR Adds New Uniques, Legendary Aspects, and More

Each class has new Uniques and Legendary Aspects to grind for when the Public Test Realm goes live on April 2n...

Final Fantasy 7 Remake Part 3 Developer is “Hard at Work on it,” Says Creative Director

Final Fantasy 7 Remake Part 3 Developer is “Hard at Work on it,” Says Creative Director

Tetsuya Nomura also extends a "gentleman's agreement" to composer Nobuo Uematsu to return for the conclusion o...

Diablo 4 – Season 4 PTR Notes Detail Helltide Changes, The Pit of Artificers, and More

Diablo 4 – Season 4 PTR Notes Detail Helltide Changes, The Pit of Artificers, and More

The Echo of Andariel also joins the Season 4 PTR ladder, offering another source to farm Uber Unique rates oth...

Like a Dragon Kiwami 3 Will “Definitely” be Made “Sooner or Later,” Series Director Says

Like a Dragon Kiwami 3 Will “Definitely” be Made “Sooner or Later,” Series Director Says

"I’m just going to say, I think we’ll do a Kiwami 3 at some point," says series director Masayoshi Yokoyam...