Dungeonland Dev Diary Talks Customization and Persistence, “Evil Laugh” Button

Along with the developer's insistence that "grinding will not save you. Nothing will save you".

Posted By | On 18th, Jan. 2013

Gotta hand it to the insane folks at Critical Studio, huh? They’ve taken a rote, hack and slash cooperative RPG with the typical player classes like the Rogue, Warrior and Mage and spiced it up by casting the fourth player as the sadistic Game Master.

Cue evil laughter – because there is indeed an “evil laugh button”.

The Game Master sets traps and monsters for the other players, and in order to overcome the odds, the remaining three will need to pick up the rules of customization and character perks quick. Also work together. That’s somehow also important.

Check out the new developer diary and learn about how the Game Master’s power increases along with the players’ skills. Of course, loot is an abject necessity to survival and warrants your full attention.

Dungeonland is currently slated for release on the PC, though Critical Studio has not announced a release date. Stay tuned for more details. There is no escape, after all.


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