EA: We Are Getting Better At Listening

'We haven't always been the best, but we're trying to improve.'

Posted By | On 18th, Aug. 2014

EA Games

There is one thing you can count on as a constant as far as gaming goes- everybody hates EA. Everybody. The largest publisher and developer in the world has a longstanding history of exploitative business practices, of gutting the creative processes of its developers which all have storied histories, and of murdering franchises. People are incredibly harsh on EA- they have actually won the Worst Company in America award a couple of times- but EA’s CEO Andrew Wilson has, in a new interview with Games Industry, admitted that the blame does lie on the company.’

“We haven’t always been great listeners,” Wilson said, referring to EA’s transition to digital gaming, and talking about how the digital era provided a constant dialog between gamer and publisher so that the latter wouldn’t have to guess at the former’s demands anymore, “But we’re getting better, and what that’s telling us is that people want choice. They want to be able to choose what’s right for them at a given moment in time. There isn’t a one-size-fits-all any longer. We’ve got to build a core platform, game engines, and games that facilitate that.”

This is all well and good, EA, but I really want to see the receipts. If the outcome of these epiphanies that you have had is stuff like SimCity, EA Sports UFC, NBA Live 14 Battlefield 4, or Dungeon Keeper, then I’m not sure you’ve done all that good a job at listening. I’m not even sure I’d classify you as improving- more like getting worse, really.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Company of Heroes Collection is Coming to Nintendo Switch on October 12

Company of Heroes Collection is Coming to Nintendo Switch on October 12

Players will be able to re-live the 2006-era RTS Company of Heroes on the Nintendo Switch in early October.

Unity Engine Announces New Pricing Structure, Engine Team Lead Releases Letter of Apology

Unity Engine Announces New Pricing Structure, Engine Team Lead Releases Letter of Apology

Unity engine team lead Marc Whitten has apologised for the company's new Runtime Fee policy, announcing new po...

Total War: PHARAOH on Epic Games Store is Delayed to Early 2024

Total War: PHARAOH on Epic Games Store is Delayed to Early 2024

The Steam release of Total War: PHARAOH is on track for its October 11 release date.

Star Wars Eclipse “Still Exists”, “It’s Simmering” – Quantic Dream

Star Wars Eclipse “Still Exists”, “It’s Simmering” – Quantic Dream

Quantic Dream's Lisa Pendse also confirmed there's no game over. "Anyone can die, anything can happen, and the...

Sea of Thieves is Getting Player Guilds, PvE Servers With Season 10

Sea of Thieves is Getting Player Guilds, PvE Servers With Season 10

Season 10 of Sea of Thieves is bringing with a host of content that revolves around the game's social aspects.

Baldur’s Gate 3 – Patch 3 is Live With Magic Mirror, Mac Support, and More

Baldur’s Gate 3 – Patch 3 is Live With Magic Mirror, Mac Support, and More

Improvements to Lower City performance in Act 3 are also available on PC and PS5, but Larian Studios promises ...