The Game Awards could see the reveal of the next Star Wars Jedi title or the re-emergence of Knights of the Old Republic - Remake.
According to a new filing, Silver Lake Partners will end up with 5.5% of the company while Affinity Partners ends up with 1.1%.
Employees from the company have confirmed that EA has asked them to undergo multiple training courses for the use of AI.
Battlefield 6 successfully rises above 2042's ashes with balanced classes, heaps of gameplay enhancements, and the most substantial single-player campaign since Battlefield 4.
With the biggest Battlefield yet launching later this week, how does it measure up to the last numbered entry in the series? Find out here.
Developers from BioWare have spoken about keeping their portfolios updated in case the worse happens, and continuing with their work.
As part of the deal, EA is being acquired by the Saudi Arabia PIF, Silver Lake and Affinity Partners as part of a $55 billion deal.
The deal is slated to be wrapped up by Q1 FY2027, and will involve current shareolders getting paid $210 for every share they own.
Capcom, Annapurna, Microsoft, Team Ninja, and DICE have several programs and showcases to watch out for over the four days.
EA's signature NHL series returns with an added emphasis on goalies and much needed gameplay balance.
Following up on its financials, the company is also forecasting strong revenue for the second quarter thanks to upcoming releases.
Aside from the trailer coming out in a day, EA has also confirmed Zlatan Ibrahimovic as the cover athlete for EA Sports FC 26.
Ridgeline Studios, the original team on the campaign, allegedly shut down with "nothing left" for other studios to build upon.
EA's leadership has reportedly set a target of 100 million players or more over a set period for the next mainline Battlefield.
According to Battlefield Labs players, the update also brought with it some files with references to a battle royale game mode.
Building the game alongside the studio and a reportedly "elongated" ideation phase caused frustration for Electronic Arts leadership.
Before any gameplay or details could be officially announced, EA has pulled the plug and closed down its developer. But why?
In emails to employees, CEO Andrew Wilson and EA Entertainment president Laura Miele explained new remote work policies going forward.
During a recent earnings call, CEO Andrew Wilson spoke about EA having games available at different price points being a good thing.
EA CEO Andrew Wilson spoke about how game development often takes several years, making it hard to react to sudden announcements.