Fallout 4 DLC: Todd Howard Explains How They Came Up With The Idea For Wasteland Workshop

Fallout 4: Miencraft.

Posted By | On 27th, Mar. 2016

Fallout 4 Wasteland Workshop Screen

There is an argument to be made that Fallout 4, for all of its success, is ultimately a regression over the previous games in the series, simplifying most of its mechanics and systems, to mixed results at best, and decidedly poor ones at worst. In a lot of ways, all of this streamlining has made Fallout 4 a worse playing, less compelling game than its predecessors.

There is one exception to this, and that is the game’s crafting mechanics- Bethesda doubled down on just how extensive and powerful the crafting tools are in Fallout, and they managed to create one of the most compelling reasons to stay invested in the game in the process. They seem to be doubling down on the crafting, too- next month’s DLC for Fallout 4 is Wasteland Workshop, which expands the crafting even further.

Speaking to IGNFallout 4 director Todd Howard explains how the development team arrived at the idea for an expansion of the game’s crafting with DLC.

“I think the Workshop stuff was the biggest surprise for us, in that…how many people gravitated toward it as its own game and are doing all sorts of crazy things with it,” Howard said. He said that the popularity had encouraged Bethesda to look into expanding the customization options in future DLC releases, and that Wasteland Workshop was the result of this process.

It does make sense, too- the crafting in Fallout 4 is almost like a metagame, an entirely separate set of mechanics that exist independently of the rest of the game. It is possible to ignore everything else in the game, and for one to immerse themselves entirely into the fleshed out offerings of the crafting mechanics- it’s almost like Minecraft with a decidedly more post apocalyptic bent. It’s good to see Bethesda in tune with their fanbase, and what they clearly want.


Tagged With: , , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Tales of Graces f Remastered Review – JRPG Greatness Refined

Tales of Graces f Remastered Review – JRPG Greatness Refined

The added remastered content makes an already amazing JRPG feast even better.

Mortal Kombat 1 Trailer Offers First In-Game Look at T-1000 and Conan the Barbarian

Mortal Kombat 1 Trailer Offers First In-Game Look at T-1000 and Conan the Barbarian

A brief look at Conan's Brutality is available before the DLC character's reported launch for Khaos Reigns own...

Why Marvel Rivals is Overshadowing Overwatch 2

Why Marvel Rivals is Overshadowing Overwatch 2

Blizzard's hero shooter has been floundering for a while, but it's completely outclassed by the launch of Marv...

Path of Exile 2 Developers Have No Plans to Move Away From Death Penalties in Endgame Content

Path of Exile 2 Developers Have No Plans to Move Away From Death Penalties in Endgame Content

Path of Exile 2's on-death punishments might seem harsh, especially in endgame content, but the developers wan...

Black State Gameplay Video Showcases Gorgeous Visuals and Combat

Black State Gameplay Video Showcases Gorgeous Visuals and Combat

The gameplay video for Black Slate, captured at CES 2025, showcases the title's emphasis on high-end visual fi...

Assassin’s Creed Valhalla, Origins Get Updates to Fix Windows 11 24H2 Compatibility Issues

Assassin’s Creed Valhalla, Origins Get Updates to Fix Windows 11 24H2 Compatibility Issues

Other Ubisoft titles like Star Wars Outlaws and Avatar: Frontiers of Pandora haven't gotten any update to fix ...