‘We are self-aware of our own genre.’
When a gaming world has no boundaries, its a difficult job to tell a sensible story to the players. Far Cry is one such franchise that has implemented this scenario in a proficient manner.
In an interview with GameInformer, Far Cry 3’s Producer, Dan Hay said he believes that the open world mechanics and the story work very well in Far Cry 3.
“In FC3 we were very focused on making sure the open world and the story worked together, and what I mean by that is that we are self-aware of our own genre. Characters in the game will tell you to, “go out; use the open world, it’s OK”, but then some of the people you had to rescue would see that you changed because of it. “Where have you been? What have you been doing out there?” It confirms the idea that you are out there in the world, using it like your own super market, but that the game and characters are actually aware of it. You are out there playing with the toy, not feeling guilty that your friends are in trouble, but you’re actually harvesting the skills you need to go and save your friends,” he said, detailing how it all works.
So far the previous two games in the series have implemented the the above mechanics in a successful manner and hence it will be interesting to see how it all pans out in Far Cry 3.
The game comes out later this month in the UK and the following month in North America. Stay tuned to GamingBolt for more news and updates.