Art Director Greg Foertsch gives 2KTV some insight into how he and the team at Firaxis created the look and feel of XCOM: Enemy Unknown. Featuring a bold new origin story told from a first-person perspective, XCOM pits Special Agent William Carter and his veteran team against the threat of human extinction. But every enemy is an opportunity – players will strike surgically against the alien menace, capture their technology, and by the science of desperation – turn the invaders’ weapons against them. Armed with these lethal new tools of war, players will command their squad on XCOM’s front lines: Main Street, USA.
The game will release on the PS3, 360 and PC.
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