Xbox 360 port being developed by a separate studio.
Forza Horizon 2 was just announced for release later this year, and the excitement around the announcement of the release of the sequel to one of last generation’s best received racing games was tempered when it was also be coming to the Xbox 360. Fears that the game would be held back due to it being cross gen were instantly raised.
However, now it seems like those fears may have been unfounded- quite like how Titanfall’s cross generation ports were handled, the Xbox 360 version of Forza Horizon 2 will be handled by another studio entirely, leaving Playground Games to focus on the Xbox One version of the game, which they announced would be using Forza 5’s engine.
Said IGN’s Ryan McCaffery on his Twitter account:
“I’ve woken up to worries over Forza Horizon 2 also being on 360. FWIW another studio is doing 360; Playground is bldg XB1 ver off FM5 engine
We were only shown FH2 on XB1. Didn’t see single 360 devkit at Playground. It’s plenty “next-gen,” I assure you. More in tmw’s big preview!
Or, to put it another way, Forza Horizon 2 is every bit as “next-gen” as Forza Motorsport 5. No need to worry, folks. Be happy! : – )”