Go Behind The Wall In This Game Of Thrones Video

Posted By | On 11th, May. 2012

Take a look behind the scenes of Game of Thrones, the role-playing game adaptation of George R.R. Martin’s saga, coming soon to Xbox 360, PlayStation 3 and PC.

Narrated by Project Director Thomas Veauclin and Lead Game Designer Sylvain Sechi from Cyanide Studio, “Behind the Wall” explains how the role-playing game set in the famous A Song of Ice and Fire universe was born. The pair discuss working with author George R.R. Martin to produce a game faithful to the universe he imagined, and how the TV series produced by HBO has influenced their work.

The game’s creators also explain their desire to tell an original story running parallel to the first book of the saga, involving two original characters: Mors of the Night’s Watch, and Alester the Red Priest. They detail the attributes of these two characters that players will embody throughout the game, following a style of narration similar to George R.R. Martin’s in the novels. We invite you to discover all this and many more fascinating details with this video, “Behind the Wall.”

Game of Thrones will release on Xbox 360, PlayStation 3 and PC on May 15th in North America, and the first week of June in the rest of the world.


Tagged With: , , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...