Take a look behind the scenes of Game of Thrones, the role-playing game adaptation of George R.R. Martin’s saga, coming soon to Xbox 360, PlayStation 3 and PC.
Narrated by Project Director Thomas Veauclin and Lead Game Designer Sylvain Sechi from Cyanide Studio, “Behind the Wall” explains how the role-playing game set in the famous A Song of Ice and Fire universe was born. The pair discuss working with author George R.R. Martin to produce a game faithful to the universe he imagined, and how the TV series produced by HBO has influenced their work.
The game’s creators also explain their desire to tell an original story running parallel to the first book of the saga, involving two original characters: Mors of the Night’s Watch, and Alester the Red Priest. They detail the attributes of these two characters that players will embody throughout the game, following a style of narration similar to George R.R. Martin’s in the novels. We invite you to discover all this and many more fascinating details with this video, “Behind the Wall.”
Game of Thrones will release on Xbox 360, PlayStation 3 and PC on May 15th in North America, and the first week of June in the rest of the world.