Gran Turismo 6: Brand New Details On Development and Lighting Engine Revealed

New details for Gran Turismo 6.

Posted By | On 19th, May. 2013

Gran Turismo 6: Brand New Details On Development and Lighting Engine Revealed

GTPlanet managed to get a little interview going with Kazunori Yamauchi over at the “15 Years of Gran Turismo” event where Gran Turismo 6 was revealed. For those who don’t know, Yamauchi is the father of Gran Turismo franchise.

Many fans must have observed that Gran Turismo 6 is actually coming out after only 3 years since GT 5 came out in 2009. Yamauchi believes the PlayStation 3 was really hard to develop for (initially) but it became easier as time progressed.

“GT5 was really hard to develop, because the PS3 is a really complex piece of hardware, and it was the first time we built anything with an extensive online component,” he said in the interview.

He also shared his thoughts on the evolution of the Gran Turismo franchise as a whole. “I think the hardest part of GT1 was to make something out of nothing, and to shape it and figure out exactly what a Gran Turismo game was going to be.”

“The main difference between GT1 and GT6 is the scale of the game, it’s about 100 times bigger in scale. Initially we had 15 people working on the game and now we have 150 working on the game. But i think the one thing that hasn’t changed is that everyone working on it really enjoys the hard work, he said.”

Gran Turismo 6 also features a brand new lightning engine and according to Yamauchi, pixels will be represented more accurately in GT 6.

“It basically means the energy expressed in each one of the pixels is going to be represented more accurately. When the focus on the camera is on a certain item, the blurring and brightness of the area around it and how lights affect the environment will be rendered with more accuracy,” he said.

Stay tuned for more Gran Turismo 6 news. In the mean time check out our hub page for GT 6 for the complete coverage of the game.


Keep On Reading!

State of Decay 3 Developer Could Face Closure With Impending Xbox Layoffs – Rumor

State of Decay 3 Developer Could Face Closure With Impending Xbox Layoffs – Rumor

Like Double Fine Productions, Ninja Theory and Compulsion Games, Undead Labs may shut down if it doesn't find ...

PlayStation’s Next-Gen Platform Seeks “A Seamless Experience” Enjoyable “Beyond the Living Room”

PlayStation’s Next-Gen Platform Seeks “A Seamless Experience” Enjoyable “Beyond the Living Room”

SIE president Hideaki Nishino says the company aims "to deliver value unique to PlayStation" rather than "serv...

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Beyond graphics and combat, the changes highlighted in this feature reshape how Black Flag Resynced plays at a...

The Next Ghost Recon Has Become One Big Question Mark

The Next Ghost Recon Has Become One Big Question Mark

It's been almost seven years since the last Ghost Recon, but despite initial promise, the next title seems to ...

College Football 27 Might Finally Make Dynasty Mode The Star

College Football 27 Might Finally Make Dynasty Mode The Star

A couple of iterations later, and we might be getting a Dynasty Mode that builds on its predecessor’s strong...

15 Big Games Launching in July 2026

15 Big Games Launching in July 2026

A deluge of releases awaits in the months leading up to GTA 6, and it all starts in July. Check out all the ke...