As showcased in yesterday’s livestream, the latest update for Granblue Fantasy: Relink is available today for PS4, PS5 and PC players. Ver. 1.2.1 brings two new quests and adds new characters – Seofon and Tweyen of the Immortals. Check out the new content trailer below to see them in action, though beware of spoilers.
The two new quests are “Gulp… So These Are the Rumored Monsters”, unlocked when Extreme difficulty quests become available, and “Lock Horns,” playable after finishing “The Tale of Bahamut’s Rage.” They’ll provide treasure, which can be exchanged for unique Crewmate Cards to unlock Seofon and Tweyen.
Players can skip the grind by purchasing Character Expansion Sets for each, which include Unique Sigils, Supreme Weapon Essences and other materials. Sigils with new traits have also been added, and players can now roll for up to 30 Sigil Transmutations at a time.
Check out some of the patch notes below and full details here. Granblue Fantasy: Relink is available for PS4, PS5 and PC. Read our official review, where we gave it a seven out of 10, praising the combat and visuals but criticizing the story and characterization.
Ver. 1.2.1 Update Information
New Content
- Added two new challenging quests: “Gulp… So These Are the Rumored Monsters” and “Lock Horns.”
– How to unlock “Gulp… So These Are the Rumored Monsters”: Unlock Extreme-difficulty quests.
– How to unlock “Lock Horns”: Clear “The Tale of Bahamut’s Rage” quest. - Added two new playable characters: Seofon and Tweyen. These two characters require special crewmate cards, which can be traded for at the Knickknack Shack. Treasure required for the cards is obtained from the quests “Gulp… So These Are the Rumored Monsters” or “Lock Horns.”
*Character Expansion Sets are also available for purchase. Each set contains the necessary treasure for unlocking their respective character. - Added sigils with new traits. They will appear in the Knickknack Shack after clearing “Gulp… So These Are the Rumored Monsters” or “Lock Horns.”
- Added new trophies.
- Up to 30 sigil transmutations can now be simultaneously executed at one time.
- Added the option to rewatch the end credits from the Title Screen. The option will unlock after completing the Final Chapter.
Battle
General
- Environmental factors such as strong winds and ground tremors should no longer interrupt players that have an active Stout Heart effect. This also applies to non-Stout Heart effects that prevent interrupts from foe attacks.
- Increased the radius of stun damage dealt to foes upon a successful perfect guard.
- Improved the visibility of visual indicators for successful perfect guards performed by party members.
- Improved the visibility of damage numbers that have hit their damage cap.
- When Battle Camera Correction is set to Off, the camera should no longer automatically point toward the originator of a chain burst.
- Fixed a bug where the Tyranny trait effect wasn’t properly applying to Skybound Arts.
- Fixed a bug where the “Boosts the amount of link level gained” effect granted by the Linked Together trait wasn’t properly applying to Skybound Arts.
- Fixed an intermittent bug where Eugen’s sticky grenade attacks failed to fill his SBA gauge.
- Party members with a skill that can revive will no longer automatically cast that skill on a player who enters critical condition and has the Autorevive status effect.
- Fixed a bug that, under certain conditions, caused the player to continuously guard despite only pressing the guard button once.
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