GreedFall Aims To Fill Void Of BioWare RPGs, Says Developer

Spiders hopes the game will fill a spot that's been left vacant with BioWare's current direction.

Posted By | On 14th, Aug. 2019

GreedFall_02

The latest game from legendary studio Bioware was Anthem, and well, it didn’t have the start that many hoped. While time will only tell if they can manage to salvage the project, it was a very different direction for the studio regardless. Once known for their in-depth RPGs with tons of narrative paths and not so black and white choices (as well as very black and white choices, too), it’s something many have missed. Someone who missed it big time is developer Spiders, and they hope their next game, GreedFall, will fill that void.

Speaking with Escapist Magazine, Spiders CEO Jehanne Rousseau said that the game and company wasn’t looking to replace BioWare, but they definitely see it as something that will fill the void of games like Dragon Age and Mass Effect that the company no longer works on. They hope GreedFall can capture what made people love those types of story-driven RPGs to begin with.

“We are creating them now not to replace [BioWare] but to fill the void in some ways,” Rousseau said. “We can’t really compare. We don’t have the same size teams and budget, but we really try to continue creating games we love. We hope that players will like it and that players that enjoyed playing story-driven RPGs like the games from BioWare will enjoy playing GreedFall.”

Spiders was recently acquired by publisher Bigben Interactive, so maybe budget concerns won’t be as much of an issue in the future if GreedFall manages to take off when it releases September 10th. Hopefully, it will do what the studio wants and make for a good title in the vein of those kind of RPGs we’ve been lacking over the years.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Fallout 3 Remaster Would Need a Revamp of its Gun Combat – Former Bethesda Designer

Fallout 3 Remaster Would Need a Revamp of its Gun Combat – Former Bethesda Designer

Bruce Nesmith has previously worked as a designer on Bethesda classics like The Elder Scrolls 4: Oblivion and ...

Nintendo Switch 2 – GameCube Controller Can Be Used on All Games, Players Might Face Issues

Nintendo Switch 2 – GameCube Controller Can Be Used on All Games, Players Might Face Issues

Nintendo has confirmed that the GameCube controller for Switch 2 may not have all the buttons that a game on t...

Death Stranding Movie Will be “Unbelievable and Strange” – Hideo Kojima

Death Stranding Movie Will be “Unbelievable and Strange” – Hideo Kojima

On his radio show, Hideo Kojima also spoke about director Michael Sarnoski, and how he doesn't seem like the t...

The Elder Scrolls 4: Oblivion Remastered – Former Blizzard President Says it Can’t Hold Up to Elden Ring

The Elder Scrolls 4: Oblivion Remastered – Former Blizzard President Says it Can’t Hold Up to Elden Ring

According to Mike Ybarra, the modern gaming audience is more interested in new, modern RPGs like Elden Ring th...

Ghost of Yōtei Lets You Camp Anywhere in the Open World

Ghost of Yōtei Lets You Camp Anywhere in the Open World

Atsu will also gather leads and hunt the Yōtei Six while completing bounties and unlocking new skills from di...

The Legend of Zelda: Tears of the Kingdom – Switch 2 Edition Will Support Cloud Save Backup

The Legend of Zelda: Tears of the Kingdom – Switch 2 Edition Will Support Cloud Save Backup

Along with Tears of the Kingdom - Switch 2 Edition, other games like Donkey Kong Bananza also feature a simila...