GTA 5: No Support for PlayStation Move and Kinect planned

It is detrimental to the overall experience.

Posted By | On 20th, Nov. 2012

Popular games like Mass Effect 3 and Skyrim have some sort of Kinect mechanics integrated within the gameplay. Even Sony have pushed it’s motion controller, the Move, in to many of it’s AAA franchises. So obviously many keen gamers must be wondering whether Grand Theft Auto 5 will have some sort of Kinect/Move integration in to it. But unfortunately it won’t.

Dan Houser, co-founder of Rockstar has confirmed that they do not have any plans of integrating Kinect or Move in to Grand Theft Auto 5. He thinks that the inclusion of these technologies will degrade the end user’s experience.

“One of the things we’re doing now, just to talk about mini-games, is making sure when you go into the mini-games and when you come out of them it feels very seamless. It feels like part of the whole experience. If you were [to] suddenly go, ‘This bit’s move, that bit’s not, this bit’s Kinect, that bit’s not,’ it would feel very disjointed to us. That would be detrimental to the overall experience in exchange for a bullet point on the back of the box. That’s not very appealing to us,’ he said to IGN (via LatinoPost).

Personally, I completely agree with what Houser has to say. Integrating Kinect in to a game that is targeted towards hardcore gamers can put some players off.

What do you guys think? Do you think Rockstar should implement Move and Kinect features in to GTA 5?  Let us know in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...