Here’s why publishers don’t want to fund tactical shooters

Posted By | On 05th, Apr. 2012

Former Halo Reach designer, Christian Allen has told Eurogamer the real reason why publishers are hesitant to fund “real tactical shooters”.

His recent Kickstarter campaign for funding Takedown was successfully completed, and he was obviously elated with it. He said that the audience for tactical shooters is really small, and no publisher wants to take the risk in funding it when the returns are quite less.

“The big publishers view real tac shooters as too niche. Hell, even some of the critiques of this project were saying that we were going too niche to get support,” he said.

“I did get responses that some might be interested if we went with a freemium model, much like AOE and MS Flight Sim have recently done, but I was really hesitant to do that because of the effect on gameplay those systems have.

“The key is that they want to ‘broaden’ their audience, and going more of an old school route is seen as limiting the potential audience to a small niche of very vocal fans,” he added.

“And I understand why – the big publishers have big budgets and they want a return on that budget, so they want a game that is measurable against others on the mainstream market today.”

Tell us what you think in the comments section below.


Keep On Reading!

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

An alleged internal email cites mixed "player feedback and retention results" alongside "challenging market co...

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Much like the base game and previous releases, Capcom could be preparing a beta test for the expansion ahead o...

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2 takes us to a corner of NYC that doesn’t pull its punches, delivering a neat little adventure...

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The first of a two-part expansion retails for $14.99 and offers a new location, companion gear, Perks, Flaws, ...

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

Is it even a GTA game if you’re not committing any crimes? But we think GTA 6 could make getting away with t...

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake's new visuals and great performance make this a beautifully paced ...