Hideo Kojima Explains How He Builds His Characters

He thinks about cosplayers as a big part of his plan.

Posted By | On 28th, Apr. 2016

Hideo Kojima

While we don’t yet know what Hideo Kojima is working on since he started up Kojima Productions, we know that it likely will center around a rather strong character. That’s because Kojima has a kind of formula he uses when it comes to making star characters in his game. Earlier this week, the famed games director took to Twitter and shed a bit of light on just what his process is.

“When creating brand new character, I think of every detail. Name, Sex, Race, Looks, Personal History, Future, Habit, Outfit. The role of the story/ on the theme. The balance with other characters. I consider the movement, the evolution of the game, and how he comes in/out. And recently, I also consider if the character is attracted by Cos-Players.”

That last part might seem a bit out of left field, but Kojima went on to explain that he does put quite a bit of thought into how cosplayers are going to take on their characters. Perhaps by doing this, he’s able to make the characters more realistic. For now, this is all we’re going to get from Kojima on what he’s working on.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Destroy All Humans! 2: Reprobed is Skipping PS4 and Xbox One Because Optimization Was “a Major Challenge”

Destroy All Humans! 2: Reprobed is Skipping PS4 and Xbox One Because Optimization Was “a Major Challenge”

Black Forest Games says the PS5 and Xbox Series X/S will the new remake to "use up to 5 times more objects in ...

Sackboy: A Big Adventure – Free Zombie Cosmetics Coming on October 29th

Sackboy: A Big Adventure – Free Zombie Cosmetics Coming on October 29th

With Halloween right around the corner, players can collect a free Zombie costume and emote from the PlayStati...

Battlefield 2042 – 10 Things To Know Before You Purchase

Battlefield 2042 – 10 Things To Know Before You Purchase

The biggest Battlefield yet has some interesting ideas but there's a lot that needs to be ironed out. Here's w...

18 Years Later, Max Payne 2 Is Still An Amazing Game

18 Years Later, Max Payne 2 Is Still An Amazing Game

Remedy's last outing with Max Payne still stands tall as one of gaming's finest.

Destroy All Humans! 2: Reprobed Interview – Content, Improvements, and More

Destroy All Humans! 2: Reprobed Interview – Content, Improvements, and More

Technical director Johan Conradie and assistant creative director Stefan Schmitz speak with GamingBolt about t...

Nintendo Switch Online + Expansion Pack is Now Live

Nintendo Switch Online + Expansion Pack is Now Live

The subscription provides access to a selection of N64 and Sega Genesis titles on the Nintendo Switch with rew...