Homefront multiplayer patch lands

Posted By | On 18th, Mar. 2011

Kaos Studios have launched a patch for Homefront’s multiplayer. A PS3 patch has gone live, as has a PC hotfix, while an Xbox 360 title update is supposedly on the way.

“THQ and Kaos are committed to supporting Homefront post-launch, and we are actively investigating all reported bugs and issues,” the firms said.

“We have already dramatically increased server capacity to meet the unprecedented demand, which is addressing many of the connection issues we saw yesterday. Our data shows that that the vast majority of Homefront players are enjoying multiplayer without issue, however we are tracking and addressing a number of known issues on both PS3 and 360.”

Here’s the full status update for each platform, which was delivered yesterday afternoon:

PS3
We have a patch going live this evening at 17.00 PST / 20.00 EST / 24.00 GMT. This will include:

– Fixes for intermittent problems accepting friend invites and joining friends’ games
– Several fixes for reported freezes
– Fixes related to joining matches, round transitions, and proper behavior on the match recap screen
– Additional bug fixes, including inaccuracies in ping meter, and player hosted servers not properly pulling score/time limit settings

For those of you experiencing difficulties with PS3, this update should make a significant difference.

Xbox 360
We have seen far fewer issues reported on 360 to date, but we are currently working on a title update that we trust will address most outstanding issues. As soon as we have a timeframe for this we will let you know.

We have seen reports of an extremely rare issue whereby Xbox 360 owners can no longer connect to the game at all with their preferred profile. This affects just a handful of the several hundreds of thousands of Xbox 360 players we’re tracking, but if it’s affecting you, please email THQ support directly at support@thq.com with a full description of the problem so we can identify you.

PC
Is looking pretty robust right now. We released a small hotfix today to address a couple of minor issues, but you can expect a patch with full change-list in the near future as we identify and fix issues on the ever-fluid PC platform!

To report an issue on any format, we invite players to post in the Homefront forums which will allow us to identify and track your issues as fast as possible.

We want to stress that Homefront is one of a tiny handful of titles offering dedicated server support on console, and the infrastructure and networking code required to support this is much more complex and demanding than simple peer-to-peer matchmaking you see in most other FPS games. The pay-off is larger maps, more players, and an equal playing field for all – something we believe is critical for fair, balanced online FPS gameplay.

Every game that goes the extra mile to provide dedicated servers faces additional teething problems in the first few days as the kinks are ironed out, but please bear with us as we address these – the result will be worth it.

Once again, we apologise for any disruption to your gaming, and thank you for your patience and support.

Thanks to the Homefront blog for the info.


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