Oh Peter Molyneux, looks like you have made your mark on the gaming industry after all. Other developers are now taking a leaf out of your book, and hyping their games as the greatest ever.
Specifically, in this case we’re talking about the charismatic Itagaki, developer of games such as Ninja Gaiden and Dead or Alive.
Speaking to Edge magazine, Itagaki stated that Devil’s Third wouldn’t approach thebroken controllers inducing difficulty level of his previous games, as publishers THQ were adamant on keeping the game accessible. The game then won’t have anything half as difficult as Dead or Alive 4’s final boss.
Speaking about this, and more, Itagaki discoursed:
“Look, I’ll say it: the boss character in Dead Or Alive 4 was definitely too difficult. I’ll apologise for it. I’m the one who did that, and I’m sorry.
“But, look, Ninja Gaiden, it was absolutely intentional that it be that difficult. That game was a revival version of a classic game for old-school gamers, so I wanted to make the hardcore happy.
“Ninja Gaiden 2, though, I really wanted more people to enjoy that, but… we ran out of time for balancing. That was a tragedy. Really.
“For Devil’s Third, there’s absolutely nothing to worry about. We’ve got support from THQ’s testing team, and we’re going to work really closely with those guys to balance out the game. It’s going to be the best game ever.”
Ha, sure. Let’s hope so
Devil’s Third hits the PS3 and the Xbox 360 in 2012. The PS3 version will be 3D compatible.