Ken Levine On Bioshock Infinite Using Move and Bioshock Vita

Posted By | On 12th, Jul. 2011

Bioshock Infinite was one of the best games at display during last month’s E3. Creative director, Ken Levine surprised many by taking stage during Sony’e E3 presser announcing PS Move support for Infinit and a brand new Bioshock Infinite game for the Vita.

In an interesting interview  with IGN, Ken Levin has shared his thoughts on what gamers should expect from Infinite with Move and Bioshock Vita.

On the Move support for Infinite:

What I wanted to say is, if you don’t care about that, don’t worry about that. You don’t have to touch that. You won’t even notice it’s there. If you want to try it, hey, it’s there, great. And my hope is that we’ll succeed in the experiment and people will like it. But if they don’t like it, they’ll never know it’s there. And that’s cool. My baseline for this experiment was not compromising for the people who aren’t into it. That’s just not going to work. When you experiment you have to control the experiment. I think there’s a real opportunity here, not just in control but in a couple of other things. But for me it’s a creative risk, and I’m making sure that it’s something we can make into a creative experiment and put the firewall around it. Hopefully it’s awesome and people engage on it, but if it’s not for a particular taste then the rest of the game is firewalled from that experience.

On the new PS Vita game:

That’s a new game. That is going to be strange and surprising to people, in the same way. I think when we launched Infinite, people said, “Wait, what, what are you doing?” I think we always want to surprise people. If I’m just saying, “Here’s BioShock 1 on Vita”… Let’s say we potentially do, you don’t need us to do that, somebody could make that happen if they wanted that to happen.

Stay tuned to GamingBolt for more news and updates.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Homeworld 3 – Everything You Need to Know

Homeworld 3 – Everything You Need to Know

The Homeworld franchise returns after a 21-year hiatus- here's everything you should know about its long-await...

Remnant 2: The Forgotten Kingdom DLC Review – Stone Ocean

Remnant 2: The Forgotten Kingdom DLC Review – Stone Ocean

If starved for more Remnant 2 content, The Forgotten Kingdom is worth checking out, but don't expect anything ...

Lost Records: Bloom and Rage Developer Discusses Dual Timelines, Camcorder Plays a Big Role

Lost Records: Bloom and Rage Developer Discusses Dual Timelines, Camcorder Plays a Big Role

Studio creative director Michael Koch discusses how decisions in the Summer of 1995 will affect the characters...

Rise of the Ronin Sales are “Surpassing” the Nioh Series, Says Koei Tecmo

Rise of the Ronin Sales are “Surpassing” the Nioh Series, Says Koei Tecmo

The recent PS5 exclusive has a "high valuation" from players with a sales start that "goes beyond" that of Nio...

Hi-Fi Rush Has Been Rated for the Nintendo Switch by PEGI

Hi-Fi Rush Has Been Rated for the Nintendo Switch by PEGI

European age rating suggests Tango Gameworks' rhythm action title could be headed to Nintendo's platform, as p...

The Rogue Prince of Persia – Combat, Weapon Traits and Medallions Detailed in New Gameplay

The Rogue Prince of Persia – Combat, Weapon Traits and Medallions Detailed in New Gameplay

Primary weapons are your bread and butter, while tools allow for striking at range. Medallions provide various...