Konami Removes Mention Of Hideo Kojima From Metal Gear Solid 5: The Phantom Pain Box Art

Not a shock, but still an interesting move so close to the game's release.

Posted By | On 14th, Jul. 2015

mgs5 big boss

Less than two months before Metal Gear Solid 5: The Phantom Pain is released, it appears Konami is cleaning house. The latest move in distancing itself from Hideo Kojima and Kojima Productions is to scrub his and his studio’s name off the box art for the game. This comes just days after the voice actor for Big Boss,  Akio Otsuka took to the web to let everyone know the relationship between Kojima and Konami was officially coming to an end.

This is not the first time that the company has made sure people knew it would not be working with the Metal Gear series director in the near future. The firm has actually been systematically removing his name for a number of different projects for the better part of a year. Shortly after the release of the trailer that was meant to herald a new Silent Hill game, P.T. was released, any mention of Kojima being involved was scrubbed.

Not long after that, the game itself was scrubbed and Konami went to great lengths to make sure P.T. was not even available for download. Gamespot reports that placeholder artwork for The Phantom Pain had still been displaying the director’s name, but that is apparently not the case as of this morning.

The real question now is just how damaged the relationship between Kojima and Konami that the company is wiping out all reference to the hand he played in bringing the game to market? Right now it doesn’t appear a reconciliation is coming down the pike.

The Metal Gear Solid 5 release date has been set for September 1 on PlayStation 4, PlayStation 3, Xbox One, and Xbox 360. The PC version is scheduled to arrive two weeks later.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...