Mass Effect Andromeda: 15 Features We Don’t Want To See In the Sequel

The sci-fi rpg returns, but will travel to this new galaxy be a smoother ride?

Posted By | On 31st, Oct. 2015

Page 1 of 15

It’s no secret that gamers love the Mass Effect series. Being one of last gen’s best selling series, it revolutionized the way we think and play western RPGs. With Mass Effect Andromeda in development with a release in the near future, it was only right to go over a few features we’d like to see improved upon or fixed completely in the next game of this ongoing series. Many considered them nearly perfect in everyway but we’ve taken an extensive look at each of the three main entries in the series so far and gone over what we would like to see fixed or completely overhauled in Mass Effect Andromeda.

Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.

Lazy Shooting Mechanics

It’s amazing that an RPG that actually focuses on guns rather than swords has such terrible shooting mechanics during battles. Weapons need to be a main focus going forward. Straighten out the angles, scopes, crosshairs, and precision aim first and foremost. Even if the character doesn’t excel in certain weapon classes, that should not mean the weapon becomes nearly impossible to use.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...